Red9 StudioTools have been born out of frustration at Autodesks reluctancy to add some of these core features and workflows into Maya itself. Why OpenSource, well I want to give something back to the industry as I feel damn sorry for studios without the benefit of a large R&D department to craft pipelines around them. The Studio Pack is designed to speed up a modern animation pipeline. All comments and suggestions are welcomed. For more info mail me :)
Wednesday, 20 October 2010
TimeOffset functionality added
I've just added a new section to the AnimationUI for managing time in a given scene. This has 2 modes, either 'Scene' which will offset an entire scene, including playbacktimes, animCurves, Sounds and Clips. Or Selected, in which case it will go through all selected nodes and offset as appropriate. You can mix selected nodes, so for example, have 2 ssound nodes from the Trax selected, along with a few rig controllers. For transforms it will go through the entire node history to find animation curves linked.
Saturday, 2 October 2010
Red9 - Studio Pack Download
https://github.com/markj3d/Red9_StudioPack/releases
This will be the main download link for the Red9 StudioPack, an ever expanding suite of tools for Maya Pipelines. All feedback and suggestions are welcomed. If you want to get involved please drop me a mail.
Latest Build is ReleaseV1.42
https://github.com/markj3d/Red9_StudioPack/releases
The install instructions are in the main pack, installs as a standard Python Package. Download has now moved to GitHub which is the live repository for the code so you get full history and can track changes as they happen!
cheers
Mark
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