Monday 23 December 2013

Happy Christmas! Early StudioPack v1.41 rc release for testing :)

Well I've been beavering away and thought I'd push the latest release candidate for v1.41 out to the download folder, well it is Christmas (I really should get a life, let the beer commence!)

 This build includes the initial implementation of the new AudioCompiler in the TraxEditor Red9 Sound menu:





This will take either, selected audioNodes or all audioNodes in Maya and compile them into a single wav file. It'll then import this new wav file and activate it. Why, well how many of you have tried to work with facial data and with multiple sound nodes in Maya, then cursed Maya when you try and playblast the scene only to have just 1 of those sounds play. It's a HUGE screw up, something that's been suggested on the Autodesk forums for years.

How the hell do most people work around it?? Well now you can do something about it. This also includes the new timeOffset RMB options in the timeline.

 As always, let me know how you get on.

The build is in the Download folder, follow the download link on the right!

 Happy Christmas

 Mark

Thursday 19 December 2013

Red9 Language packs??






This is great, Red9 in Chinese!! Big thanks to Jerry (sorry I don't know your second name) from the python google groups who sent me this last night. Seems like he's converted all of the Red9 UI's into chinese for his company to use.

Now that kind of begs the question, is multi-language support something others would be interested in? It's easy enough to modify the text in all the UI's to be pointers to a language pack similar to how Maya does it internally, question is, would there be enough call for this?

If you'd be interested let me know

cheers and a happy Christmas

Oh StudioPack v1.41 will be out over the weekend ;)

Mark

Thursday 12 December 2013

Red9 StudioPack - Time and Key Management



Hi all, thought I'd do a new demo to go through some of the new time management tools in the latest build v1.41 which I'll push out sometime over Christmas. Hopefully this all makes sense although there's so much more that I could expose here, just a case of not going to  mad with complex UIs and too many checkboxes.

Anyway, as always all feedback is very welcome

cheers

Mark