Done some some patching to support HumanIK under Maya2012, also enabled regex filtering in the FilterPriority list which controls how the internal order of the hierarchies that get processed. This links into an update on the presets to better support it all. Hopefully I'll get some videos up next week and add to the rig templates that are there.
Any suggestions as to what generic rigs I should add templates for?
No comments:
Post a Comment
Note: only a member of this blog may post a comment.