Red9 StudioTools have been born out of frustration at Autodesks reluctancy to add some of these core features and workflows into Maya itself. Why OpenSource, well I want to give something back to the industry as I feel damn sorry for studios without the benefit of a large R&D department to craft pipelines around them. The Studio Pack is designed to speed up a modern animation pipeline. All comments and suggestions are welcomed. For more info mail me :)
Friday, 15 March 2013
Red9 MetaData API - Vimeo Part1
Red9 MetaData API Part1:
This is the first of what will be a series of videos that go through the MetaData API concepts in Red9. This first demo goes into the attribute management of the class, how it can be used to easily manage, add, set and get any attr for any node inside Maya in a completely seamless Python manor. The next few videos will delve into the more complex network structures designed with MetaRig and go through the factory class aspects of the api. The last in the series will show you how to subclass Meta for your own usage and why you'd want to..
Any questions fire away
cheers
Mark
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