Red9 StudioTools have been born out of frustration at Autodesks reluctancy to add some of these core features and workflows into Maya itself. Why OpenSource, well I want to give something back to the industry as I feel damn sorry for studios without the benefit of a large R&D department to craft pipelines around them. The Studio Pack is designed to speed up a modern animation pipeline. All comments and suggestions are welcomed. For more info mail me :)
Wednesday, 10 April 2013
Red9 StudioPack v1.30 Released!
As per the previous post really, I've just release StudioPack v1.30 with a ton of fixes and updates. Been working on the ChannelBox RMB HUD integration, this is still kind of work in progress but it's been so useful at work that I couldn't resist pushing it into the build.
Thanks again
Mark
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