Sunday, 26 May 2013

Red9 StudioPack v1.31 released!

Just a quick note on a sunny bank holiday to say I've just released the latest build, v1.31.

This is updated in all the usual places, my Google drive as linked in the download section, CreativeCrash and Autodesk Exchange (although that will take longer as it has to go via Autodesk to release the package).

This is the build with all the poseSaver updates and the new Sound menu in Trax to manage audio in a far more seamless manner inside Maya.

 As always all comments and feedback are welcomed

thanks

 Mark

Tuesday, 21 May 2013

Red9 v1.31 - new Sound Menu

Just a really quick one to show you something that's gone in in the latest build (which I'll push out over the weekend). I've added Sound support to the TraxMenu as below. Nothing too special just a lot of useful small functions when dealing with audio in Maya.


I've been in Trax a lot recently purely because I'm getting facial lipSync setups sorted at work so am always messing around with audio. I was getting really frustrated, not just because in Maya2013 you CAN'T DELETE bloody audio from there any more! Features on this:


  • Delete selected - obvious one, delete selected audio nodes - gets over the bug in 2013 where tyou can't delete them unless you do it in the Outliner
  • Activate Selected Audio - pushes the selected audio node onto the timeline and turns it to be the active one, frustrating there isn't something like this already!
  • Set Timeline to Selected: works on multiple audio's, sets the timeline to the boundaries of the selected AUDIO nodes
  • Mute/unMute - obvious
  • Open Audio Path - open up the selected wav file source folder in explorer (linux/MacOS supported too)


Anyway, if anybody has any suggestions let me know, otherwise I'll ship this build as it is

cheers

Mark

Thursday, 16 May 2013

PoseSaver on Steroids!




Another Vimeo demo added, this one goes through the more advanced features in the Red9 PoseSaver, features aimed at giving the more technical among you access to expand and modify it's behavior on the fly. We use some of these features internally at work to tailor the behavior of specific folders, allowing us to store facial and finger data which need additional logic. I also go through the PoseCompare and hopefully shed a little more light on the filterPriorities and their relevance when loading relative poses.

This is build v1.31 which I'll release sometime over the weekend. For those of you following Red9 on Facebook you'll also have seen that the new pack includes Audio support via a new menu in the TraxEditor. I'm sick to death of Maya2013 not letting us delete sound from Trax so thought I'd add a few features to teh pack, including a few very simple but useful sound tools.

Still looking for more testers so if you want to get involved drop me a mail

cheers

Mark