Tuesday, 1 February 2011


Been a while since I updated the Blog so thought I'd drop a quick post to let you know what's coming: The whole of the Python code is being cleaned up and made into a better api for others to use if they should want to.

The Tracker has been made component sensitive, you can now not only track between 2 transform nodes, but also now track between component and object. This is great if you're dealing with animation where one node needs to contact another's mesh solidly. Lets say that you have 2 characters and want one to put their hand on the others chest. All you do is select a face,edge or vert for the track reference then an objectand run it over time. This hooks into the pointOnSurface constraint in the background (2011 only)

The pack will probably be ready for release towards the end of Feb.


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